“Selling is good, buying is better. Buy more at BuyCorp.”
Jeff Sellmore, BuyCorp CEO
What does every evil megacorporation need? An ace team of delivery drivers to GET STUFF DONE. Let’s meet BuyCorp’s roster:
In Season One of Drive Buy, there’ll be six characters to unlock and play. Each character comes with their own customisable vehicle, a unique play style and handling, and of course a dramatic and probably heartbreaking backstory.
It all began when BuyCorp started to implement a new, dangerous brainwashing technology in the neon cityscapes of Drive Buy. Posters and billboards started to appear encouraging the VERY LOYAL customers of BuyCorp to BUY MORE STUFF. Keep an eye out and you’ll spot them around the game! Just don’t stare at them for too long… 😵
This weekend we dropped all the content for Week 2 – more maps, more modes, more mayhem! Our Two Bridges map is (temporarily) gone and in its place are two exciting unreleased maps for your feedback!
Each week we’re mixing up what’s available to play in the beta, so drivers can expect something new and exciting each time they log in. This week our focus was twofold: the Steam Game Festival, and showcasing two never before seen maps in the Drive Buy universe!
We’re delighted to announce that the Drive Buy beta is NOW LIVE! On Friday 29th we dropped 250 keys and welcomed so many new drivers into the fray over the weekend.
There’s still time to get in on the gameplay though! You can sign up at drivebuygame.com or head over to Steam where we’ll be opening up a playable demo from Wednesday 3rd February at 6pm.
But now that we are live, what exactly is happening during the beta and what can players expect? Well, for starters this beta lasts an awesome 3 weeks and we’ve got heaps of new content rolling out in waves for you to test. Each week of content starts on a Friday, here’s a breakdown:
Since our last dev blog post, we’ve been hard at work getting the FINAL BETA (say what?!) ready for our brand new vehicle combat game ‘Drive Buy’. Thanks to all the fantastic player feedback, that day is nearly here. Make a note in your calendar for the ‘get set, go’ mark on the 29th of January 2021, when we’ll be launching our beta. Don’t forget to subscribe to our newsletter and join our Discord for news and information on how to take part.
So, what’s changed?
Absolutely tons of work has gone into Drive Buy since you last saw it! Even though we’ve been through QA for 90% of the features, we know we’ve still got a few things left we really want your feedback on. Here’s what to expect from the beta:
We come to you today with an exciting announcement, Drive Buy is coming to Steam and Switch in July!
We’re extremely excited to announce this, we’ve been working hard in the background and making sure everything is all ready for release!
You, faithful BuyCorp Employee, can help us in this time! We’d absolutely love it if you could spread the word to all your friends, Wishlist Drive Buy or even come and have a chat with us on any of our social platforms. We’d love to hear your thoughts!
Alongside Steam, we’ll be posting a lot of updates on Twitter and on Discord so make sure to keep an eye out on those places too!
Thanks to everyone that came by our stand at EGX, it was a blast and 4 days of pure eye-opening hands-on delivery driving. We loved every minute of it!
The last week has been a chance to sit down and take feedback on what you all said and how we could turn that into reality. Critical feedback was sparse, mostly people just wanted to get back into the driving seat with their mates and play again and again.
A good sign surely?
But this is what we noticed from watching you all play Drive Buy at EGX:
Ushering in a new era of the app store seems like a weekly occurrence. With the iPhone 11 launch we saw the introduction of Apple Arcade: a collection of new games that run across all Apple platforms.
But what about the old gems of the app store? What’s happening to them?
Welcome TO Game Club!
GameClub is a place where anyone can enjoy app store classics with a single monthly subscription. As a result you no longer need worry about in-app purchases or money grabbing game play features. This is an all-in-one service covered by a single monthly fee. There will be fresh games every week and the back catalogue willkeep you entertained.
We sat down with Rachid Lotf, an Photoshop illustrator synonymous with a hyperreal nostalgic style that never ends to bring a smile to his followers (Instagram @rachidlotf) – Since Rachid is based in Agedia, Morocco – we didn’t physically sit down, instead we conversed through the warm glow of an CRT monitor, a highly customised AOL messenger window and a new technology called ‘the internet’.
RAchid, Why do you think your followers resonate so strongly with your artwork?
I think the theme I’m working on is the main reason for this. Being a player who grew up in the 80s and 90s, we all played almost the same video games and we have the same memories, so I just have to say how I struggled to pass the first level of “Ecco the dolphin” on Sega Megadrive and many people will understand me because everyone who played this game knows how difficult it was.
Anyone who knows Glitchers, or me specifically, will tell you – I LOVE STICKERS.
The fascination goes way back, but ever since I’ve made games, I’ve had stickers to push into peoples hands. It’s a joke amongst friends that whichever bar they end up in London, on the hand dryer, there’s always a GLITCHERS sticker staring back at them.
Not sure if that’s a testament to sticker culture, my drinking habits or the sheer fact that stickers are just super fun – but I’m writing this blog post, a brief break from our usual programming, to tell you about a company that has furnished my overstuffed pockets with stickers for the last 10 years – Sticker Robot.