It’s been a great two weeks in development. We’ve made some exciting edits to the build, including a new package design, map changes and more level lighting changes. We’ve been working on improving the game visuals with a focus on improving player visibility and making the delivery flows much smoother.
Your eyes are not deceiving you, this is a blimp dropping hundreds of packages into the world. The last few weeks have been really exciting with several large features being implemented for this latest release.
In order to keep you up to date with every tiny detail, we’ve got a changelog at the end of this post – so take a look if just want the detail.
In Drive Buy, everyone works for Buy Corp. Buy Corp are a massive corporation who control retail, advertising and a load of other stuff. Most importantly to the game, Buy Corp control the brainwashing advertisement screens that “persuade” customers to buy their products. As a driver, you have to race in your delivery vehicle to get the stuff to customers as quickly as possible.
The game world has the job of telling the story of customer retaliation against Buy Corp, in this case, graffiti that plasters the walls of buildings. The message is clear: customers don’t want to be hypnotised or spend money on stuff they don’t need, but Buy Corp is highly persuasive. It’s David (the customers) vs Goliath (Buy Corp) and you fit in somewhere in the middle.
The Drive Buy roadshow made it’s 3rd stop at The Tentacle Zone. The Tentacle Zone is Payload Studios’ cohabiting workspace, centrally located near to Farringdon. This stop offered us an opportunity to share Drive Buy with Payload Studios and Spilt Milk Studios all in one super awesome space.
Things People SHouted
“What do I do now?!”
In the last few weeks we’ve been watching the community feedback to the The Cold As Ice Update that hit Steam last week.
Now the rhythm on these fortnightly community blog posts is picking up, we’re seeing the value in catching our breath from development. Taking a look around to see what you’ve been up to is just as important as making Drive Buy.
The latest Drive Buy update (2283) might be our best yet… Loads of new stuff, check the changelog. Our favourite? The updated FREEZE RAY – now you can boost through frozen rivals to take them out.
For the directors among you, there’s a new camera mode for capturing your whip from mind melting angles. It can be really helpful for capturing gameplay footage to use for stream intros, cool screenshots or whatever you need.
The last big one is so cool, a reason to jump around and throw some emotes because you can now advertise games natively in Discord to get players into your game. It’s some slick Discord integration using their awesome SDK. Thanks Discord!
Welcome To Drive Buy
Since we have a few new faces around here, allow me to introduce myself: I’m Hugh from Glitchers . I’ll be bringing you announcements on everything Drive Buy through our social platforms and hosting the weekly Twitch Stream. I wanted to give you a rundown of what will you can expect in upcoming Drive Buy blog posts.
Each week there will be a new blog post, alternating between either a development or community update. When there’s a new build to shout about, I’ll be letting you know about all the cool new features and between those weeks I’ll be taking the content you’ve created and writing up a community post. Pretty simple!
This is our first community blog post, so welcome! In future this post will range from player shoutouts to game play tips and tricks showing off the latest new features released in the latest Drive Buy update.
Here, you will also find details of upcoming events, competitions and announcements
This week we’ve added a new preview map for you to try called “Canary” — it’s surrounded by a breathtaking water feature and it’s really fun to see far across the map.
When driving around Canary the water is most noticeable at the northeast side, with skyscrapers surrounding it. This level is loosely based on Canary Wharf area of London which is right next to the Thames, it looks super dystopian when lit up at night
We’ve also started marked out the career section on the main menu so in the coming weeks we will be resetting the XP earned for every player so we can fully test this out. More details on that next week.
This past week we’ve been working on improving the join game experience. We’ve made the experience of being invited to a lobby or party, less overwhelming. We want to allow for a more seamless joining experience, so joining a game in another region will automatically swap you to that region. You can also change the region without having to quit the game and navigate back to the options screen.
Our second stop for the Drive Buy Roadshow was with our friends at Ustwo, known most recently for their beautiful Monument Valley game series.
Staying true to our word of bring something for the developers we visit, we created 2 custom emotes for the event, the Dizzy Totem and Laughing Crow.
It’s always great fun playing with other development studios, the feedback is essential, but most of all, UsTwo Games enjoyed playing Drive Buy!Next stop is Payload Studios, creators of TerraTech.
If you want to take part in the closed beta, you can get yourself a key at DriveBuyGame.com