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We’re super pleased to announce that Sea Hero Quest is back! This new Research Edition is aimed at large cohort research projects and for the first time, will put an incredibly valuable tool in the hands of new researchers worldwide in conjunction with a backend system to manage the captured data between researchers.

Sea Hero Quest is a mobile game designed to help researchers to understand the mental process of 3D navigation, which is one of the first skills lost in dementia.

Greetings, Drivers & BuyCorp employees!

We interrupt this service with a message from the BuyCorp CEO, Jeff Sellmore:

Roses are red,
Violets are blue,
Buy more stuff, 
Or we’ll make you!

Woah that’s weird – there must be something in the air this week, even BuyCorp’s evil CEO is getting in on the lovey-dovey stuff! Or maybe someone’s slapped him with a ‘Be Mine’?

This weekend we dropped all the content for Week 2 – more maps, more modes, more mayhem! Our Two Bridges map is (temporarily) gone and in its place are two exciting unreleased maps for your feedback!

Each week we’re mixing up what’s available to play in the beta, so drivers can expect something new and exciting each time they log in. This week our focus was twofold: the Steam Game Festival, and showcasing two never before seen maps in the Drive Buy universe!

We’re delighted to announce that the Drive Buy beta is NOW LIVE! On Friday 29th we dropped 250 keys and welcomed so many new drivers into the fray over the weekend.

There’s still time to get in on the gameplay though! You can sign up at drivebuygame.com or head over to Steam where we’ll be opening up a playable demo from Wednesday 3rd February at 6pm.

But now that we are live, what exactly is happening during the beta and what can players expect? Well, for starters this beta lasts an awesome 3 weeks and we’ve got heaps of new content rolling out in waves for you to test. Each week of content starts on a Friday, here’s a breakdown:

Greetings, Drivers & BuyCorp employees!

Since our last dev blog post, we’ve been hard at work getting the FINAL BETA (say what?!) ready for our brand new vehicle combat game ‘Drive Buy’. Thanks to all the fantastic player feedback, that day is nearly here. Make a note in your calendar for the ‘get set, go’ mark on the 29th of January 2021, when we’ll be launching our beta. Don’t forget to subscribe to our newsletter and join our Discord for news and information on how to take part.

So, what’s changed?

Absolutely tons of work has gone into Drive Buy since you last saw it! Even though we’ve been through QA for 90% of the features, we know we’ve still got a few things left we really want your feedback on. Here’s what to expect from the beta:

Welcome, all BuyCorp employees!

We come to you today with an exciting announcement, Drive Buy is coming to Steam and Switch in July!

We’re extremely excited to announce this, we’ve been working hard in the background and making sure everything is all ready for release!

The announcement trailer!

You, faithful BuyCorp Employee, can help us in this time! We’d absolutely love it if you could spread the word to all your friends, Wishlist Drive Buy or even come and have a chat with us on any of our social platforms. We’d love to hear your thoughts!

Alongside Steam, we’ll be posting a lot of updates on Twitter and on Discord so make sure to keep an eye out on those places too!

That’s all for now!

TEAM GLITCHERS

Thanks to everyone that came by our stand at EGX, it was a blast and 4 days of pure eye-opening hands-on delivery driving. We loved every minute of it!

The last week has been a chance to sit down and take feedback on what you all said and how we could turn that into reality. Critical feedback was sparse, mostly people just wanted to get back into the driving seat with their mates and play again and again.

A good sign surely?

Player Feedback

But this is what we noticed from watching you all play Drive Buy at EGX:

On behalf of the entire studio, a huge thank you to the 1,000+ beta players who redeemed their keys and joined us for the Drive Buy Closed Beta – your feedback has already proven invaluable and will most certainly contribute to a better game play experience for everyone who buys the game on launch.

Now the beta’s closed, we’re revving up for launch sometime in 2020

We still need your help

Wishlist Drive Buy – even if you already had, the wishlist disappears when you activate a key, so please go back and wishlist Drive Buy on Steam to continue your support for the game.

Join us at EGX at 17th- 20th of October at ExCel London. You’ll find us at the Tentacle Zone where we’ll be riding with you in high-vis delivery driver vests. Come say hi and pick up some awesome Drive Buy merch too.

Watch the weekly stream! – The weekly stream will continue, so join us there each Tuesday at 7pm GMT on Twitch – next week we’re playing Knights and Bikes alongside Drive Buy.

Join the Discord and tell your friends about Drive Buy – it’s like Crazy Taxi had a baby with Mario Kart, but was badly influenced by their pal, Twisted Metal during the awkward teenage years. Kinda makes sense.

It’s been a great two weeks in development. We’ve made some exciting edits to the build, including a new package design, map changes and more level lighting changes. We’ve been working on improving the game visuals with a focus on improving player visibility and making the delivery flows much smoother.

Your eyes are not deceiving you, this is a blimp dropping hundreds of packages into the world. The last few weeks have been really exciting with several large features being implemented for this latest release.

In order to keep you up to date with every tiny detail, we’ve got a changelog at the end of this post – so take a look if just want the detail.