Since our last dev blog post, we’ve been hard at work getting the FINAL BETA (say what?!) ready for our brand new vehicle combat game ‘Drive Buy’. Thanks to all the fantastic player feedback, that day is nearly here. Make a note in your calendar for the ‘get set, go’ mark on the 29th of January 2021, when we’ll be launching our beta. Don’t forget to subscribe to our newsletter and join our Discord for news and information on how to take part.
So, what’s changed?
Absolutely tons of work has gone into Drive Buy since you last saw it! Even though we’ve been through QA for 90% of the features, we know we’ve still got a few things left we really want your feedback on. Here’s what to expect from the beta:
We come to you today with an exciting announcement, Drive Buy is coming to Steam and Switch in July!
We’re extremely excited to announce this, we’ve been working hard in the background and making sure everything is all ready for release!
You, faithful BuyCorp Employee, can help us in this time! We’d absolutely love it if you could spread the word to all your friends, Wishlist Drive Buy or even come and have a chat with us on any of our social platforms. We’d love to hear your thoughts!
Alongside Steam, we’ll be posting a lot of updates on Twitter and on Discord so make sure to keep an eye out on those places too!
Thanks to everyone that came by our stand at EGX, it was a blast and 4 days of pure eye-opening hands-on delivery driving. We loved every minute of it!
The last week has been a chance to sit down and take feedback on what you all said and how we could turn that into reality. Critical feedback was sparse, mostly people just wanted to get back into the driving seat with their mates and play again and again.
A good sign surely?
But this is what we noticed from watching you all play Drive Buy at EGX:
On behalf of the entire studio, a huge thank you to the 1,000+ beta players who redeemed their keys and joined us for the Drive Buy Closed Beta – your feedback has already proven invaluable and will most certainly contribute to a better game play experience for everyone who buys the game on launch.
Now the beta’s closed, we’re revving up for launch sometime in 2020
We still need your help
Wishlist Drive Buy – even if you already had, the wishlist disappears when you activate a key, so please go back and wishlist Drive Buy on Steam to continue your support for the game.
Join us at EGX at 17th- 20th of October at ExCel London. You’ll find us at the Tentacle Zone where we’ll be riding with you in high-vis delivery driver vests. Come say hi and pick up some awesome Drive Buy merch too.
Watch the weekly stream! – The weekly stream will continue, so join us there each Tuesday at 7pm GMT on Twitch – next week we’re playing Knights and Bikes alongside Drive Buy.
Join the Discord and tell your friends about Drive Buy – it’s like Crazy Taxi had a baby with Mario Kart, but was badly influenced by their pal, Twisted Metal during the awkward teenage years. Kinda makes sense.
It’s been a great two weeks in development. We’ve made some exciting edits to the build, including a new package design, map changes and more level lighting changes. We’ve been working on improving the game visuals with a focus on improving player visibility and making the delivery flows much smoother.
Your eyes are not deceiving you, this is a blimp dropping hundreds of packages into the world. The last few weeks have been really exciting with several large features being implemented for this latest release.
In order to keep you up to date with every tiny detail, we’ve got a changelog at the end of this post – so take a look if just want the detail.
The Drive Buy roadshow made it’s 3rd stop at The Tentacle Zone. The Tentacle Zone is Payload Studios’ cohabiting workspace, centrally located near to Farringdon. This stop offered us an opportunity to share Drive Buy with Payload Studios and Spilt Milk Studios all in one super awesome space.
We’re big fans of TerraTech, so it was was amazing to have the team that created it playing Drive Buy. Because of some similarities between the games, the feedback felt extra relevant.
The latest Drive Buy update (2283) might be our best yet… Loads of new stuff, check the changelog. Our favourite? The updated FREEZE RAY – now you can boost through frozen rivals to take them out.
For the directors among you, there’s a new camera mode for capturing your whip from mind melting angles. It can be really helpful for capturing gameplay footage to use for stream intros, cool screenshots or whatever you need.
The last big one is so cool, a reason to jump around and throw some emotes because you can now advertise games natively in Discord to get players into your game. It’s some slick Discord integration using their awesome SDK. Thanks Discord!
This week we’ve added a new preview map for you to try called “Canary” — it’s surrounded by a breathtaking water feature and it’s really fun to see far across the map.
When driving around Canary the water is most noticeable at the northeast side, with skyscrapers surrounding it. This level is loosely based on Canary Wharf area of London which is right next to the Thames, it looks super dystopian when lit up at night
We’ve also started marked out the career section on the main menu so in the coming weeks we will be resetting the XP earned for every player so we can fully test this out. More details on that next week.
This past week we’ve been working on improving the join game experience. We’ve made the experience of being invited to a lobby or party, less overwhelming. We want to allow for a more seamless joining experience, so joining a game in another region will automatically swap you to that region. You can also change the region without having to quit the game and navigate back to the options screen.