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Development

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On behalf of the entire studio, a huge thank you to the 1,000+ beta players who redeemed their keys and joined us for the Drive Buy Closed Beta – your feedback has already proven invaluable and will most certainly contribute to a better game play experience for everyone who buys the game on launch.

Now the beta’s closed, we’re revving up for launch sometime in 2020

We still need your help

Wishlist Drive Buy – even if you already had, the wishlist disappears when you activate a key, so please go back and wishlist Drive Buy on Steam to continue your support for the game.

Join us at EGX at 17th- 20th of October at ExCel London. You’ll find us at the Tentacle Zone where we’ll be riding with you in high-vis delivery driver vests. Come say hi and pick up some awesome Drive Buy merch too.

Watch the weekly stream! – The weekly stream will continue, so join us there each Tuesday at 7pm GMT on Twitch – next week we’re playing Knights and Bikes alongside Drive Buy.

Join the Discord and tell your friends about Drive Buy – it’s like Crazy Taxi had a baby with Mario Kart, but was badly influenced by their pal, Twisted Metal during the awkward teenage years. Kinda makes sense.

It’s been a great two weeks in development. We’ve made some exciting edits to the build, including a new package design, map changes and more level lighting changes. We’ve been working on improving the game visuals with a focus on improving player visibility and making the delivery flows much smoother.

Your eyes are not deceiving you, this is a blimp dropping hundreds of packages into the world. The last few weeks have been really exciting with several large features being implemented for this latest release.

In order to keep you up to date with every tiny detail, we’ve got a changelog at the end of this post – so take a look if just want the detail.

The Drive Buy roadshow made it’s 3rd stop at The Tentacle Zone. The Tentacle Zone is Payload Studios’ cohabiting workspace, centrally located near to Farringdon. This stop offered us an opportunity to share Drive Buy with Payload Studios and Spilt Milk Studios all in one super awesome space.

We’re big fans of TerraTech, so it was was amazing to have the team that created it playing Drive Buy. Because of some similarities between the games, the feedback felt extra relevant.

Things People SHouted

“What do I do now?!”

The latest Drive Buy update (2283) might be our best yet… Loads of new stuff, check the changelog. Our favourite? The updated FREEZE RAY – now you can boost through frozen rivals to take them out.

For the directors among you, there’s a new camera mode for capturing your whip from mind melting angles. It can be really helpful for capturing gameplay footage to use for stream intros, cool screenshots or whatever you need.

The last big one is so cool, a reason to jump around and throw some emotes because you can now advertise games natively in Discord to get players into your game. It’s some slick Discord integration using their awesome SDK. Thanks Discord!

This week we’ve added a new preview map for you to try called “Canary” — it’s  surrounded by a breathtaking water feature and it’s really fun to see far across the map.

When driving around Canary the water is most noticeable at the northeast side, with skyscrapers  surrounding it. This level is loosely based on Canary Wharf area of London which is right next to the Thames, it looks super dystopian when lit up at night

We’ve also started marked out the  career section on the main menu so in the coming weeks we will be resetting the XP earned for every player so we can fully test this out. More details on that next week.

This past week we’ve been working on improving the join game experience. We’ve made the experience of being invited to a lobby or party, less overwhelming. We want to allow for a more seamless joining experience, so joining a game in another region will automatically swap you to that region. You can also change the region without having to quit the game and navigate back to the options screen.

Our second stop for the Drive Buy Roadshow was with our friends at Ustwo, known most recently for their beautiful Monument Valley game series.

‘Dizzy Totem’ emote

Staying true to our word of bring something for the developers we visit, we created 2 custom emotes for the event, the Dizzy Totem and Laughing Crow.

‘Laughing Crow’ emote

It’s always great fun playing with other development studios, the feedback is essential, but most of all, UsTwo Games enjoyed playing Drive Buy!Next stop is Payload Studios, creators of TerraTech.

If you want to take part in the closed beta, you can get yourself a key at DriveBuyGame.com

This post features the Drive Buy roadshow, an event where we go to friendly game studios and bring a custom build of Drive Buy that features stuff about that studio. It’s kind of like high fiving, but with a video game.

Our first stop was with our friends at Chucklefish, known for loads of cool indie games such as Starbound, Wargroove and Stardew Valley (amongst others).

We featured what has become our very favourite emote – the Chucklefish! We also plastered the Kingsland map with advertisements for Wargroove which looked really cool.

Playing Drive Buy with some of the Chucklefish crew!

You can ask for the Chucklefish emote it in our Discord #lounge with your Steam name.

Thanks Chucklefish!

This week we welcomed 250 new drivers to Drive Buy by sending out the 1st wave of steam keys. Today we’re making good on our word of dropping more keys in our next wave, so say hello to another 250 drivers! The weekend should be full of Drive Buy goodness, let us know how you get on in our Discord.

stuff we did

If you spot a Glitchers badge next to a drivers name, then you’re playing with Glitchers staff!
  • Hints were added to “Learn To Play” screen
  • Smoothed out network lag for bad internet connections
  • Fixed steam invites to work from players other than the host
  • Added player badges
  • Fixed some issues with keyboard input
  • Loads of tiny bugfixes