This post features the Drive Buy roadshow, an event where we go to friendly game studios and bring a custom build of Drive Buy that features stuff about that studio. It’s kind of like high fiving, but with a video game.
This week we welcomed 250 new drivers to Drive Buy by sending out the 1st wave of steam keys. Today we’re making good on our word of dropping more keys in our next wave, so say hello to another 250 drivers! The weekend should be full of Drive Buy goodness, let us know how you get on in our Discord.
stuff we did
Hints were added to “Learn To Play” screen
Smoothed out network lag for bad internet connections
Fixed steam invites to work from players other than the host
250 steam keys are going out to the first wave of closed beta players today. Check your inbox, if you’re in then boot open Steam to redeem the key. Now you can start delivering products to the brainwashed masses!
For the first 250 players, your career in Drive Buy is just beginning. Behind you are another 250 drivers and another – you get the point.
We’ll keep dropping keys in waves, every few days until everyone has a key. If you didn’t get one this time, keep an eye on your inbox. If you haven’t registered yet, go to DriveBuyGame.com
This week we tackled some usability around joining matches. We wanted to make it super simple and have a backup if there were no games to join the instant you started looking. Drive Buy also needed an easy way to invite other steam friends to join in.
Since our last post, we’ve been hard at work implementing player feedback from the game and gearing up for the BETA. A lot of it is testing and bug fixing which is pretty boring stuff so we won’t to go into those details and send you to sleep.
2018 is behind us and 2019 is well underway. We have lots of exciting things bubbling away at Glitchers and with haste (excitement?) we accidentally announced our first ever PC online multiplayer game to twitter — it’s called ‘Drive Buy’.